
- 29 Sep 25
Anant Express: A Review After Playing India’s Haunted Train Horror
Picture this: college student Yash Gupta decides to build a horror game in four months, sets…

- 29 Sep 25
Responsible Gaming: Creating Safe, Inclusive, and Sustainable Play
The global gaming industry faces a fundamental choice as it races toward $185 billion by 2033:…

- 29 Sep 25
What India Can Learn From South Korea’s Esports Boom
Seoul's stadium erupts as 50,000 fans cheer for players manipulating keyboards and mice with surgical precision.…

- 29 Sep 25
Player Psychology: Why Indian Gamers Prefer Free-to-Play Models
The contradiction sounds impossible until you examine the numbers more closely. India generates 8.45 billion gaming…

- 29 Sep 25
The Role of Academia: Can India Build a Pipeline of Skilled Game Designers?
The sales pitch sounds compelling when education consultants present it to anxious parents: "Your child could…

- 29 Sep 25
Investor Outlook: Why Gaming Start-Ups Are the Next Big Bet in India’s Entertainment Economy
The pitch decks keep landing on venture capital desks with the same breathless promise: India's gaming…

- 29 Sep 25
Rewriting the Rules: How IGPDA Is Shaping the Future of Game Regulation in India
The announcement came quietly, buried in regulatory documents most gaming executives would normally ignore. But when…

- 29 Sep 25
The Business of Casual Gaming: How Hyper-Casual Games Are Monetizing India’s 500M+ Players
“In India, you won't find fewer than five hyper-casual games on anyone's phone—these titles are our…

- 29 Sep 25
India’s Gaming Revolution: How Tier-2 and Tier-3 Cities Are Driving the Next Wave of Growth
India's gaming industry stands at the threshold of unprecedented transformation, but the real action isn't happening…

- 29 Sep 25
Esports in India: Can It Really Become a Career Path for the Next Generation?
“Esports really became the next career for the next generation?” The question haunting every Indian parent…